
Integrating Graphics and Vision for Object Recognition  serves as a reference for electrical engineers and computer scientists  researching computer vision or computer graphics. 
  Computer graphics and computer vision can be viewed as different sides  of the same coin. In graphics, algorithms are given knowledge about  the world in the form of models, cameras, lighting, etc., and infer  (or render) an image of a scene. In vision, the process is the exact  opposite: algorithms are presented with an image, and infer (or  interpret) the configuration of the world. This work focuses on using  computer graphics to interpret camera images: using iterative  rendering to predict what should be visible by the camera and then  testing and refining that hypothesis. 
  Features of the book include: 
- Many illustrations to supplement the text;
- A novel approach to the integration of graphics and vision;
- Genetic algorithms for vision;
- Innovations in closed loop object recognition.



