
From the reviews:
„The textbook contains the prerequisites as well as a number of research results which are relevant in this field and is directed to audio engineers with academic level. … The book is a state-of-the-art source in immersive audio, basing partially on former research papers of the authors.“ (Rudiger Hoffmann, Zentralblatt MATH, Vol. 1106 (8), 2007)
This is one of the first graduate texts on Immersive Audio Signal Processing. It provides an introduction to Digital Signal Processing and Psychoacoustics, as well as a wealth of state-of-the-art applications in Audio Signal Processing, a popular and timely aspect of all Signal Processing courses within Electrical Engineering curricula. The text lays out the foundation of DSP for audio and the fundamentals of auditory perception, then goes on to discuss immersive audio rendering and synthesis, the digital equalization of room acoustics, and various DSP implementations. Accessible and relevant, and enriched with real-life examples and the most up-to-date set of references published, it is a must-have for all Electrical Engineering instructors and students investigating Digital Signal Processing.