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Inhaltsverzeichnis
- 1 Editor’s Introduction.
- 1.1 References.
- 2 Lipstick on the Bulldog.
- 2.1 Introduction.
- 2.2 A Few Definitions.
- 2.3 Why Collaboration is Hard to Do.
- 2.4 Process, Tools, Product.
- 2.5 Strategists or Service Bureaus.
- 2.6 Education.
- 2.7 Common Ground.
- 3 Photographic Interpretation.
- 3.1 Introduction.
- 3.2 Questions and Answers.
- 4 Cognitive Origins of Graphic Productions.
- 4.1 Introduction.
- 4.2 Pictographs and Symbols.
- 4.3 Pictorial Space and Pictorial Devices.
- 4.4 Conclusions.
- 4.5 Acknowledgements.
- 4.6 References.
- 5 Automating Procedures for Generating Chinese Characters.
- 5.1 Introduction.
- 5.2 The Case for Chinese Characters.
- 5.3 Introduction to Chinese Characters.
- 5.4 Current Software Capabilities.
- 5.5 The Path Based Bezier Curve Approach.
- 5.6 References.
- 6 Multimedia Representational Aids in Urban Planning Support Systems.
- 6.1 Introduction.
- 6.2 Challenges to Urban Planning Support Systems.
- 6.3 Addressing the Challenges: Representational Aids.
- 6.4 Input Aids.
- 6.5 Output Aids.
- 6.6 Application of Representational Aids: Rantoul, Illinois.
- 6.7 Conclusions.
- 6.8 Acknowledgements.
- 6.9 References.
- 7 Gesture Translation: Using Conventional Musical Instruments in Unconventional Ways.
- 7.1 Introduction.
- 7.2 The Need for Something Better.
- 7.3 Gesture Translation.
- 7.4 The Current System.
- 7.5 An Example.
- 7.6 Related Work.
- 7.7 Limitations and Future Work.
- 7.8 Conclusion.
- 7.9 References.
- 8 Visualization for Personal Information Systems.
- 8.1 Introduction.
- 8.2 Personal Information Systems.
- 8.3 Personal Knowledge Space.
- 8.4 Discussion.
- 8.5 Summary and Future Research.
- 8.6 References.
- 9 Blazon Computer Graphic Notation.
- 9.1 Overview and Background.
- 9.2 Basic Terms and Definitions.
- 9.3 The Marshalling of Arms.
- 9.4 Summary of Blazon.
- 9.5References.
- 10 Masaccio’s Bag of Tricks.
- 10.1 Introduction.
- 10.2 The Perspective and Plan of Masaccio’s Trinity.
- 10.3 Convincing Realism or Subtle Rhetoric Tricks?.
- 10.4 Conclusion.
- 10.5 Acknowledgements.
- 10.6 References.
- 11 Is Alligator Skin More Wrinkled Than Tree Bark?.
- 11.1 Introduction.
- 11.2 Benefits of This Research.
- 11.3 Primary versus Secondary Properties of Objects.
- 11.4 How to Think About Texture.
- 11.6 Experiments on the Categorization of Texture Words.
- 11.7 Conclusion.
- 11.8 References.
- 12 Variability and Universality in Human Image Processing.
- 12.1 Introduction.
- 12.2 Background.
- 12.3 An Information Oriented Model for Understanding Imagery.
- 12.4 References.
- 13 Aesthetics and Nature.
- 13.1 Introduction.
- 13.2 Scientific Visualization as a Coherent Window into a (Fragmented) World.
- 13.3 Spatial and Temporal (Dis)continuities.
- 13.4 The Multiple Roles of the Visualization Expert.
- 13.5 Case Studies.
- 13.6 Conclusion.
- 13.7 References.
- 14 Crossroads in Virtual Reality.
- 14.1 Introduction.
- 14.2 The Meanings of Virtual Reality, Virtual Worlds, Virtual Environments.
- 14.3 VR Projection Images Do Not Re-Present, They Tele-Present.
- 14.4 References.
- 15 Audio Display from the Simple Beep to Sonification and Virtual Auditory Environments.
- 15.1 Introduction.
- 15.2 Motivations for the Use of Audio.
- 15.3 Auditory Perception.
- 15.4 Auditory Scene Analysis.
- 15.5 Detectability and Masking.
- 15.6 The Psychology of Everyday Listening.
- 15.7 Approaches and Applications of Audio Displays.
- 15.8 Displaying Abstract Data: Sonification and Auralization.
- 15.9 Virtual Auditory Worlds.
- 15.10 Future Research.
- 15.11 Implementation Issues.
- 15.12 Conclusions.
- 15.13 References.
- 16 Contibutors.



