Dieser Titel wurde ersetzt durch:
- Mathematics for Computer Graphics (978-1-84996-022-9) - Einband - flex.(Paperback)

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From the reviews of the second edition:
“The aim of this book is to give a computer user mathematical tools and techniques to solve problems in computer graphics. It specifically targets non-mathematicians … giving a good overview of what mathematics can do for the computer graphics user, designer and programmer. … the book does fulfil its own promise – to present the reader with the mathematics’ basics useful for computer graphics, and to give the ability to refer to more challenging math topics with confidence.” (A. Ulovec, Monatshefte für Mathematik, Vol. 155 (2), October, 2008)Mathematics for Computer Graphics
von John VinceThis is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy to understand, enabling non-experts to come to terms with computer animation work. The book complements the author's other works and is written in the same accessible and easy-to-read style. It is also a useful reference book for programmers working in the field of computer graphics, virtual reality, computer animation, as well as students on digital media courses, and even mathematics courses.