Entertainment Computing – ICEC 2021 | 20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2–5, 2021, Proceedings | ISBN 9783030893934

Entertainment Computing – ICEC 2021

20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2–5, 2021, Proceedings

herausgegeben von Jannicke Baalsrud Hauge, Jorge C. S. Cardoso, Licínio Roque und Pedro A. Gonzalez-Calero
Mitwirkende
Herausgegeben vonJannicke Baalsrud Hauge
Herausgegeben vonJorge C. S. Cardoso
Herausgegeben vonLicínio Roque
Herausgegeben vonPedro A. Gonzalez-Calero
Buchcover Entertainment Computing – ICEC 2021  | EAN 9783030893934 | ISBN 3-030-89393-6 | ISBN 978-3-030-89393-4

Entertainment Computing – ICEC 2021

20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2–5, 2021, Proceedings

herausgegeben von Jannicke Baalsrud Hauge, Jorge C. S. Cardoso, Licínio Roque und Pedro A. Gonzalez-Calero
Mitwirkende
Herausgegeben vonJannicke Baalsrud Hauge
Herausgegeben vonJorge C. S. Cardoso
Herausgegeben vonLicínio Roque
Herausgegeben vonPedro A. Gonzalez-Calero

This book constitutes the refereed proceedings of the 20th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2021, which was supposed to take place in Coimbra, Portugal, in November 2021. The 26 full papers, 13 short papers and 11 other papers presented were carefully reviewed and selected from 84 submissions. ICEC brings together researchers and practitioners from diverse backgrounds to discuss the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology in the fields of gaming and entertainment computing.