
×
Introduction to SIMULA 67
von Lamprecht GüntherInhaltsverzeichnis
- 1 A Simple Programming Example.
- 2 Whole Numbers, Analysis of Arithmetic Expressions.
- 3 GOTO-Statement, Loops, and BOOLEAN Variables.
- 4 Polynomials, Vectors, and Matrices.
- 5 Input of Data Cards (Standard Input).
- 6 Printout (Standard Output).
- 7 Treating Texts.
- 8 Program Structure: Compound Statements, Blocks, Subprograms.
- 9 Recursive Procedures; Predefined Subprograms.
- 10 Classes as Compound Objects.
- 11 Classes with Statements, Classes as a Program System.
- 12 Co-routines.
- 13 List Processing.
- 14 Simulation.
- 15 Approaching Files.
- 16 EXTERNAL-Declaration.
- Solutions of Exercises and Examples.
- Appendix A: Internal Representation of Numbers.
- B: Reserved and Predefined Names.
- C: Characters used in SIMULA and Their Significance.
- D: System Classes SIMSET and SIMULATION.
- E: Generating Random Numbers.
- F: Predefined External Procedures.
- References.