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SMS — A Program Package for Simulation and Gaming of Stochastic Market Processes and Learning Behavior
von U. Witt und J. PerskeInhaltsverzeichnis
- I Problems and Results.
- 1 — Theoretical Background.
- 2 — Some Applications and Results.
- II The Economic Model of Individual Behavior and the Market Interaction.
- 3 — Restrictions on the Firm’s Behavior.
- 4 — Simulating Interaction in the Market.
- 5 — Simulating the Behavioral Response.
- 6 — Applications of SMS in Laboratory Experimentation and Classroom-Teaching : The Gaming Version.
- III Program Organization and Input-Output-Facilities : The Technical Part.
- 7 — The Controlling Program Sections.
- 8 — Input and Control Facilities.
- 9 — Outputfacilities.
- IV Appendices.
- 10. Annotated Name List.
- 11. Cross-Reference Listing.
- References.