Rendering, Visualization and Rasterization Hardware | ISBN 9783540567875

Rendering, Visualization and Rasterization Hardware

herausgegeben von Arie Kaufman
Buchcover Rendering, Visualization and Rasterization Hardware  | EAN 9783540567875 | ISBN 3-540-56787-9 | ISBN 978-3-540-56787-5

Rendering, Visualization and Rasterization Hardware

herausgegeben von Arie Kaufman
The latest developments in rendering, visualization, and
rasterization         hardware are reported in this volume, which
contains revised versions of thecontributions to the Sixth
Eurographics Workshop on Graphics Hardware, held in Vienna
in September 1991 in conjunction with the Eurographics                  '91
Conference.
The book has five parts and a keynote paper, „Issues      and
Directions for Graphics Hardware Accelerators“, by Kurt
Akeley. The first part of the book concerns graphics
hardware design, including            simulation and silicon compilers.
The second part contains two papers on      graphics systems. The
third part focuses on volume (voxel-based)                  machines,
describing two devices to facilitate transformations                     of
volumes. The fourth part includes papers on rasterization
systems,   including character rasterization and
scan-conversion of triangular faces.   The papers in the last
part of the book focus on rendering machines. They   include a
programmable rendering engine, primitive shaders,                        and
radiosity implementation on a parallel architecture.