Graphics Programming in C++ von Mark Walmsley | Writing Graphics Applications for Windows 98 | ISBN 9783540761853

Graphics Programming in C++

Writing Graphics Applications for Windows 98

von Mark Walmsley
Buchcover Graphics Programming in C++ | Mark Walmsley | EAN 9783540761853 | ISBN 3-540-76185-3 | ISBN 978-3-540-76185-3

Graphics Programming in C++

Writing Graphics Applications for Windows 98

von Mark Walmsley
A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.