Conference Proceedings of The Philosophy of Computer Games 2008 | ISBN 9783940793492

Conference Proceedings of The Philosophy of Computer Games 2008

herausgegeben von Dieter Mersch, Michael Liebe und Stephan Günzel
Mitwirkende
Herausgegeben vonDieter Mersch
Herausgegeben vonMichael Liebe
Herausgegeben vonStephan Günzel
Buchcover Conference Proceedings of The Philosophy of Computer Games 2008  | EAN 9783940793492 | ISBN 3-940793-49-3 | ISBN 978-3-940793-49-2
Inhaltsverzeichnis

Conference Proceedings of The Philosophy of Computer Games 2008

herausgegeben von Dieter Mersch, Michael Liebe und Stephan Günzel
Mitwirkende
Herausgegeben vonDieter Mersch
Herausgegeben vonMichael Liebe
Herausgegeben vonStephan Günzel
This first volume of the DIGAREC Series holds the proceedings of the conference “The Philosophy of Computer Games”, held at the University of Potsdam from May 8-10, 2008. The contributions of the conference address three fields of computer game research that are philosophically relevant and, likewise, to which philosophical reflection is crucial. These are: ethics and politics, the action-space of games, and the magic circle. All three topics are interlinked and constitute the paradigmatic object of computer games: Whereas the first describes computer games on the outside, looking at the cultural effects of games as well as on moral practices acted out with them, the second describes computer games on the inside, i. e. how they are constituted as a medium. The latter finally discusses the way in which a border between these two realms, games and non-games, persists or is already transgressed in respect to a general performativity.