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Computer Oriented Learning Processes
herausgegeben von J.C. SimonInhaltsverzeichnis
- A Review of Computer Oriented Learning Processes/Une revue des procédures informatiques dites d’apprentissage.
- 1. Adaptive Numerical Processes.
- Modèles d’apprentissage.
- 2. The Stochastic Automata.
- Learning with Stochastic Automata and Stochastic Languages.
- Learning in Fuzzy Machines.
- Learning Decision-making with Fuzzy Automata.
- 3. Inference of Formal Grammars.
- Some Experiments in Grammatical Inference.
- Non-counting Languages and Learning.
- Grammatical Inference on Natural Language Samples in the Framework.
- Natural Language Acquisition by Robot.
- A System Able to Learn a Language as a Model of Intelligence.
- 4. Pattern Recognition.
- Generation of Recognition Operators by Stochastic and Heuristic Learning.
- Entropie quadratique et reconnaissance des formes.
- Etude de diverses heuristiques pour des processus d’interrogation.
- Feature Selection Using Mutual Information.
- Apprentissage et mesures de ressemblances adaptatives.
- Learning by Inductive Inference.
- 5. Learning to Play a Game.
- Learning to Solve Games and Puzzles.
- Additive Features in Positional Games.
- Realization of a Program Learning to Find Combinations at Chess.
- 6. Robotics and Problem Solving.
- Procedural Learning in Worlds of Robots.
- Automatic Synthesis of SNOBOL Programs.
- Design of an Interactive Environment to Study the Behaviour of Several Robots Which Can Learn, Plan Their Actions and Coexist.
- A General Approach to Learning in Problem Solving.
- Project of a System Learning a Goal Oriented Behaviour.
- 7. Interactive Model Formation by Inductive Inference.
- Scientific Theory Formation by Computer.
- Planning Paradigms: Knowledge for Organizing Models into Programs.
- Semantic Memory and Procedural Learning.
- Empirical Prediction Algorithms.
- List of Participants.