Designing with Objects von Avinash C. Kak | Object-Oriented Design Patterns Explained with Stories from Harry Potter | ISBN 9781118903421

Designing with Objects

Object-Oriented Design Patterns Explained with Stories from Harry Potter

von Avinash C. Kak
Buchcover Designing with Objects | Avinash C. Kak | EAN 9781118903421 | ISBN 1-118-90342-0 | ISBN 978-1-118-90342-1

Designing with Objects

Object-Oriented Design Patterns Explained with Stories from Harry Potter

von Avinash C. Kak
Here is a book that takes the sting out of learningobject-oriented design patterns! Using vignettes from the fictionalworld of Harry Potter, author Avinash C. Kak provides a refreshingalternative to the typically abstract and dry object-orienteddesign literature.
Designing with Objects is unique. It explains designpatterns using the short-story medium instead of sterile examples. It is the third volume in a trilogy by Avinash C. Kak, followingProgramming with Objects (Wiley, 2003) and Scripting with Objects(Wiley, 2008). Designing with Objects confronts howdifficult it is for students to learn complex patterns based onconventional scenarios that they may not be able to relate to. Incontrast, it shows that stories from the fictional world of HarryPotter provide highly relatable and engaging models. Afterexplaining core notions in a pattern and its typical use inreal-world applications, each chapter shows how a pattern can bemapped to a Harry Potter story. The next step is an explanation ofthe pattern through its Java implementation. The following patternsappear in three sections: Abstract Factory, Builder, FactoryMethod, Prototype, and Singleton; Adapter, Bridge, Composite, Decorator, Facade, Flyweight, and Proxy; and the Chain ofResponsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template Method, and Visitor. Forreaders' use, Java code for each pattern is included in thebook's companion website.
* All code examples in the book are available for download on acompanion website with resources for readers and instructors.
* A refreshing alternative to the abstract and dry explanationsof the object-oriented design patterns in much of the existingliterature on the subject.
* In 24 chapters, Designing with Objects explains well-knowndesign patterns by relating them to stories from the fictionalHarry Potter series