Good Video Games and Good Learning von James Paul Gee | Collected Essays on Video Games, Learning and Literacy, 2nd Edition | ISBN 9781433150241
eBook

Good Video Games and Good Learning

Collected Essays on Video Games, Learning and Literacy, 2nd Edition

von James Paul Gee
Buchcover Good Video Games and Good Learning | James Paul Gee | EAN 9781433150241 | ISBN 1-4331-5024-7 | ISBN 978-1-4331-5024-1

Good Video Games and Good Learning

Collected Essays on Video Games, Learning and Literacy, 2nd Edition

von James Paul Gee
Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games create good learning. The chapters in this book argue that good games teach through well-designed problem-solving experiences. They also prove that game-based learning must involve more than software and technology and engage with the design of passionate-affinity spaces where people mentor each other’s learning and engagement. In the end, the book offers a model of collaborative, interactive, and embodied learning centered on problem solving, a model that can be enhanced by games, but which can be accomplished in many different ways with or without games.