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Shadows and Silhouettes in Computer Vision
von S.A. ShaferInhaltsverzeichnis
- 1. Introduction.
- 2. Imaging Geometry and the Gradient Space.
- 3. The Basic Shadow Problem.
- 4. Variations in Lighting.
- 5. Shadows Falling on Polyhedra.
- 6. Shadows Cast by Polyhedra.
- 7. Shadow Geometry for Curved Surfaces.
- 8. Generalized Cylinders.
- 9. Contour Analysis for SHGCs.
- 10. Shadow Geometry for Solids of Revolution.
- 11. Shadow Geometry and Other Techniques.
- 12. Conclusions.
- Appendix A. Terminology and Notation.
- Appendix B. Basic Shadow Problem in Orthography.
- Appendix C. Basic Shadow Problem in Perspective.
- Appendix D. Catalog of Straight Homogeneous GCs.
- Appendix E. The Slant Theorem.
- Appendix F. The Pivot Theorem.
- Author Index.