Beginning Windows Mixed Reality Programming von Sean Ong | For HoloLens and Mixed Reality Headsets | ISBN 9781484271049

Beginning Windows Mixed Reality Programming

For HoloLens and Mixed Reality Headsets

von Sean Ong und Varun Kumar Siddaraju
Mitwirkende
Autor / AutorinSean Ong
Autor / AutorinVarun Kumar Siddaraju
Buchcover Beginning Windows Mixed Reality Programming | Sean Ong | EAN 9781484271049 | ISBN 1-4842-7104-1 | ISBN 978-1-4842-7104-9

Beginning Windows Mixed Reality Programming

For HoloLens and Mixed Reality Headsets

von Sean Ong und Varun Kumar Siddaraju
Mitwirkende
Autor / AutorinSean Ong
Autor / AutorinVarun Kumar Siddaraju

Develop applications and experiences for Microsoft’s HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided.
Beginning Windows Mixed Reality Programming, 2nd edition clearly explains all the nuances of mixed reality software development. You will learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with toolkits such as Microsoft's Mixed Reality Toolkit and Unity’s AR Foundation and XR Platform, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. This newly revised edition also includes updated content for HoloLens 2 development, including tutorials for new interactions such as hand tracking and eye tracking.

What You Will Learn

  • Prototype ideas quickly for the HoloLens 2 and Windows mixed reality devices
  • Get started with Unity, the preferred tool for developing 3D experiences
  • Locate and import 3D models for your project, or make your own
  • Use spatial sound, voice commands, gestures, hand tracking, and eye tracking
  • Build with Microsoft's Mixed Reality Toolkit and other toolkits to make apps the easy way
  • Publish to the Windows Store and make money from your app

Who This Book Is For
Programmers looking to quickly learn how to create experiences for HoloLens 2. Also for programmers interested in building applications for the growing crop of virtual reality devices that support the Windows Mixed Reality platform.