Mean-Field-Type Game Theory II von Tamer Başar | Applications | ISBN 9783032070319

Mean-Field-Type Game Theory II

Applications

von Tamer Başar, Boualem Djehiche und Hamidou Tembine
Mitwirkende
Autor / AutorinTamer Başar
Autor / AutorinBoualem Djehiche
Autor / AutorinHamidou Tembine
Buchcover Mean-Field-Type Game Theory II | Tamer Başar | EAN 9783032070319 | ISBN 3-032-07031-7 | ISBN 978-3-032-07031-9

Mean-Field-Type Game Theory II

Applications

von Tamer Başar, Boualem Djehiche und Hamidou Tembine
Mitwirkende
Autor / AutorinTamer Başar
Autor / AutorinBoualem Djehiche
Autor / AutorinHamidou Tembine

Mean-Field-Type Game Theory II is the second of two volumes that together form a comprehensive treatment of mean-field-type game theory and applications, focused on finding state-of-the-art solutions to issues surrounding the next generation of cloud social networking, smart energy systems, transportation and wireless networks. The text shows how mean-field-type game theory provides the ideal framework for designing robust, accurate and efficient algorithms for the autonomous and distributed architectures on which future cities and networks will rely to improve the efficiency and flexibility, security and quality of life. 

This second volume fleshes out and expands upon the theoretical treatment of Volume I with a presentation of real-world applications including smart cities, energy systems and their economics, high-efficiency Wi-Fi networks, social networks, next-generation networks, sensor networks and cognitive networks.

Mean-Field-Type Game Theory II: Applications is an ideal resource for engineers, academic researchers, and advanced undergraduate and graduate students, surveying the varied ways in which mean-field games can be employed to enhance real systems of one sort or another.