Fusion of Smart, Multimedia and Computer Gaming Technologies | Research, Systems and Perspectives | ISBN 9783319146454

Fusion of Smart, Multimedia and Computer Gaming Technologies

Research, Systems and Perspectives

herausgegeben von Dharmendra Sharma, Margarita Favorskaya, Lakhmi C. Jain und Robert J. Howlett
Mitwirkende
Herausgegeben vonDharmendra Sharma
Herausgegeben vonMargarita Favorskaya
Herausgegeben vonLakhmi C. Jain
Herausgegeben vonRobert J. Howlett
Buchcover Fusion of Smart, Multimedia and Computer Gaming Technologies  | EAN 9783319146454 | ISBN 3-319-14645-9 | ISBN 978-3-319-14645-4

Fusion of Smart, Multimedia and Computer Gaming Technologies

Research, Systems and Perspectives

herausgegeben von Dharmendra Sharma, Margarita Favorskaya, Lakhmi C. Jain und Robert J. Howlett
Mitwirkende
Herausgegeben vonDharmendra Sharma
Herausgegeben vonMargarita Favorskaya
Herausgegeben vonLakhmi C. Jain
Herausgegeben vonRobert J. Howlett

This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:

·Smart Gamification and Smart Serious Games.

·Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology.

·Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach.

·Evaluation of Student Knowledge using an e-Learning Framework.

·The iTEC Eduteka.

·3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies.

·Fusion of multimedia and mobile technology in audio guides for Museums and Exhibitions: from Bluetooth Push to Web Pull.

The book is directed to researchers, students and software developers working in the areas of education and information technologies.