Membrane Computing | International Workshop, WMC 2003, Tarragona, Spain, July 17-22, 2003, Revised Papers | ISBN 9783540246190

Membrane Computing

International Workshop, WMC 2003, Tarragona, Spain, July 17-22, 2003, Revised Papers

herausgegeben von Carlos Martín-Vide, Giancarlo Mauri, Gheorghe Paun, Grzegorz Rozenberg und Arto Salomaa
Mitwirkende
Herausgegeben vonCarlos Martín-Vide
Herausgegeben vonGiancarlo Mauri
Herausgegeben vonGheorghe Paun
Herausgegeben vonGrzegorz Rozenberg
Herausgegeben vonArto Salomaa
Buchcover Membrane Computing  | EAN 9783540246190 | ISBN 3-540-24619-3 | ISBN 978-3-540-24619-0

Membrane Computing

International Workshop, WMC 2003, Tarragona, Spain, July 17-22, 2003, Revised Papers

herausgegeben von Carlos Martín-Vide, Giancarlo Mauri, Gheorghe Paun, Grzegorz Rozenberg und Arto Salomaa
Mitwirkende
Herausgegeben vonCarlos Martín-Vide
Herausgegeben vonGiancarlo Mauri
Herausgegeben vonGheorghe Paun
Herausgegeben vonGrzegorz Rozenberg
Herausgegeben vonArto Salomaa

Inhaltsverzeichnis

  • Proton Pumping P Systems.
  • A Binary Data Structure for Membrane Processors: Connectivity Arrays.
  • Parsing with Active P Automata.
  • Universality of Minimal Symport/Antiport: Five Membranes Suffice.
  • Collapsing Hierarchies of Parallel Rewriting P Systems without Target Conflicts.
  • Evolution and Observation: A New Way to Look at Membrane Systems.
  • Tiling Rectangular Pictures with P Systems.
  • Simulating Boolean Circuits with P Systems.
  • P Systems Running on a Cluster of Computers.
  • Implementing in Prolog an Effective Cellular Solution to the Knapsack Problem.
  • On the Dynamics of PB Systems: A Petri Net View.
  • P Systems Generating Hexagonal Picture Languages.
  • A Membrane System for the Leukocyte Selective Recruitment.
  • P Systems with Cutting/Recombination Rules Assigned to Membranes.
  • ? -P Automata with Communication Rules.
  • The Number of Membranes Matters.
  • An Agent-Based Behavioural Model of Monomorium Pharaonis Colonies.
  • Can Hyperbolic Geometry Be of Help for P Systems?.
  • A Linear-Time Solution to the Knapsack Problem Using P Systems with Active Membranes.
  • A Reconfigurable Hardware Membrane System.
  • P Systems and Petri Nets.
  • Simulation of Mobile Ambients by P Systems. Part 1.
  • Computing Partial Recursive Functions by Transition P Systems.
  • P Systems with External Input and Learning Strategies.
  • A Distributed Simulation of Transition P Systems.
  • About Splicing P Systems with Immediate Communication and Non-extended Splicing P Systems.