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Membrane Computing
International Workshop, WMC 2003, Tarragona, Spain, July 17-22, 2003, Revised Papers
herausgegeben von Carlos Martín-Vide, Giancarlo Mauri, Gheorghe Paun, Grzegorz Rozenberg und Arto SalomaaInhaltsverzeichnis
- Proton Pumping P Systems.
- A Binary Data Structure for Membrane Processors: Connectivity Arrays.
- Parsing with Active P Automata.
- Universality of Minimal Symport/Antiport: Five Membranes Suffice.
- Collapsing Hierarchies of Parallel Rewriting P Systems without Target Conflicts.
- Evolution and Observation: A New Way to Look at Membrane Systems.
- Tiling Rectangular Pictures with P Systems.
- Simulating Boolean Circuits with P Systems.
- P Systems Running on a Cluster of Computers.
- Implementing in Prolog an Effective Cellular Solution to the Knapsack Problem.
- On the Dynamics of PB Systems: A Petri Net View.
- P Systems Generating Hexagonal Picture Languages.
- A Membrane System for the Leukocyte Selective Recruitment.
- P Systems with Cutting/Recombination Rules Assigned to Membranes.
- ? -P Automata with Communication Rules.
- The Number of Membranes Matters.
- An Agent-Based Behavioural Model of Monomorium Pharaonis Colonies.
- Can Hyperbolic Geometry Be of Help for P Systems?.
- A Linear-Time Solution to the Knapsack Problem Using P Systems with Active Membranes.
- A Reconfigurable Hardware Membrane System.
- P Systems and Petri Nets.
- Simulation of Mobile Ambients by P Systems. Part 1.
- Computing Partial Recursive Functions by Transition P Systems.
- P Systems with External Input and Learning Strategies.
- A Distributed Simulation of Transition P Systems.
- About Splicing P Systems with Immediate Communication and Non-extended Splicing P Systems.