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Articulated Motion and Deformable Objects
Third International Workshop, AMDO 2004, Palma de Mallorca, Spain, September 22-24, 2004, Proceedings
herausgegeben von Francisco J. Perales und Bruce A. DraperInhaltsverzeichnis
- Using a Generalized Linear Mixed Model to Study the Configuration Space of a PCA+LDA Human Face Recognition Algorithm.
- Discrete Techniques for Real-Time Inspection and Interaction in Virtual Reality.
- Progress in Sign and Gesture Recognition.
- A Haptic Sculpting Technique Based on Volumetric Representation.
- Adaptation of Mesh Morphing Techniques for Avatars Used in Web Applications.
- Improvement of Modal Matching Image Objects in Dynamic Pedobarography Using Optimization Techniques.
- Ear Biometrics Based on Geometrical Method of Feature Extraction.
- A Probabilistic Framework for Articulated Shape Recognition.
- Neuroanatomy Registration: An Algebraic-Topology Based Approach.
- Recognition and Tracking of the Members of a Moving Human Body.
- Image Cues Fusion for Object Tracking Based on Particle Filter.
- 3D Human Walking Modeling.
- Variant Design in Immersive Virtual Reality: A Markup Language for Scalable CSG Parts.
- Application of Repeated GA to Deformable Template Matching in Cattle Images.
- On-the-Fly Training.
- Deformable Object Matching Based on Multi-scale Local Histograms.
- Detecting Human Heads and Face Orientations Under Dynamic Environment.
- Analysis of Human Walking Based on aSpaces.
- Complex Articulated Object Tracking.
- 2D Human Tracking by Efficient Model Fitting Using a Path Relinking Particle Filter.
- Multiple Facial Feature Tracking Using Multi-cue Based Prediction Model.
- A System for Choreographic Simulation of Ballet Using a 3D Motion Archive on the Web.
- Human Body Analysis with Biomechanics Criteria.
- A Comparison of Algorithm Design Paradigms in Active Contours for Muscle Recognition.
- Real Time Segmentation and Tracking of Face and Hands in VR Applications.