Mental Health | Atmospheres | Video Games | New Directions in Game Research II | ISBN 9783732862641

Mental Health | Atmospheres | Video Games

New Directions in Game Research II

herausgegeben von Jimena Aguilar Rodríguez und weiteren
Mitwirkende
Herausgegeben vonJimena Aguilar Rodríguez
Herausgegeben vonFederico Alvarez Igarzábal
Herausgegeben vonMichael S. Debus
Herausgegeben vonCurtis L. Maughan
Herausgegeben vonSu-Jin Song
Herausgegeben vonMiruna Vozaru
Herausgegeben vonFelix Zimmermann
Buchcover Mental Health | Atmospheres | Video Games  | EAN 9783732862641 | ISBN 3-7328-6264-X | ISBN 978-3-7328-6264-1

Mental Health | Atmospheres | Video Games

New Directions in Game Research II

herausgegeben von Jimena Aguilar Rodríguez und weiteren
Mitwirkende
Herausgegeben vonJimena Aguilar Rodríguez
Herausgegeben vonFederico Alvarez Igarzábal
Herausgegeben vonMichael S. Debus
Herausgegeben vonCurtis L. Maughan
Herausgegeben vonSu-Jin Song
Herausgegeben vonMiruna Vozaru
Herausgegeben vonFelix Zimmermann
Gaming has never been disconnected from reality. When we engage with ever more lavish virtual worlds, something happens to us. The game imposes itself on us and influences how we feel about it, the world, and ourselves. How do games accomplish this and to what end? The contributors explore the video game as an atmospheric medium of hitherto unimagined potential. Is the medium too powerful, too influential? A danger to our mental health or an ally through even the darkest of times? This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2019 and 2020 to provide answers to these questions.