Clash of Realities 2015/16 | On the Art, Technology and Theory of Digital Games. Proceedings of the 6th and 7th Conference | ISBN 9783839440315

Clash of Realities 2015/16

On the Art, Technology and Theory of Digital Games. Proceedings of the 6th and 7th Conference

Buchcover Clash of Realities 2015/16  | EAN 9783839440315 | ISBN 3-8394-4031-9 | ISBN 978-3-8394-4031-5
Feature
Besprochen in: GMK-Newsletter, 2 (2018)

Clash of Realities 2015/16

On the Art, Technology and Theory of Digital Games. Proceedings of the 6th and 7th Conference

Digital games as transmedia works of art - Games as social environments - The aesthetics of play - Digital games in pedagogy - Cineludic aesthetics - Ethics in games - these were some of the important and fascinating topics addressed during the international research conference „Clash of Realities“ in 2015 and 2016 by more than a hundred international speakers, academics as well as artists. This volume represents the best contributions - by, inter alia, Janet H. Murray, David OReilly, Eric Zimmerman, Thomas Elsaesser, Lorenz Engell, Susana Tosca, Miguel Sicart, Frans Mäyrä, and Mark J. P. Wolf.